Articles

Articles

Long-form reference pieces on AI filmmaking, character consistency, cost and law.

Pipelines · 2026-09-26

What is a story-to-film pipeline?

Definition, the seven stages from text to finished film, where each AI model fits, how the stages talk to each other, and the failure modes a good pipeline must handle.

6 min read
Models & techniques · 2026-09-26

Character consistency in generative video: techniques that work

Reference sheets, keyframe-first generation, written looks, one entity per cast entry, and why multi-image video endpoints are not enough. With a measurement method.

5 min read
Economics · 2026-09-26

The cost anatomy of AI video generation

Provider prices per second of video, image and speech, how token wallets translate them, what a fair margin looks like, and where a film budget actually goes.

4 min read
Models & techniques · 2026-09-26

Text-to-video, image-to-video and character reference: which to use when

The three ways to generate a clip, their strengths, their failure modes, the durations each tier allows, and the routing rules a studio should apply per scene.

4 min read
Pipelines · 2026-09-26

AI narration and voice casting in story films

Separating narrator from characters, matching voices to profiles, budgeting speech to picture, placing audio on the timeline, and degrading gracefully when lip sync fails.

4 min read
Pipelines · 2026-09-26

How to evaluate an AI-generated film

A five-part rubric: story fidelity, character consistency, style integrity, sound design and pacing. With concrete checks, a scoring method and what to fix first.

4 min read
Models & techniques · 2026-09-26

Getting a real anime look from generative image and video models

What "anime" means to a model, the vocabulary that works, the traps (borders, realism creep, mixed proportions, humanised animals), tier choice, and how to hold the look across a whole film.

4 min read
Design & 3D · 2026-09-26

From floor plan to 3D: what a DXF actually contains

Entities, layers and units in DXF; how walls, doors, windows and rooms are extracted; why layer names decide the quality of the 3D model; and how to prepare a drawing that converts cleanly.

4 min read
Legal · 2026-09-26

Selling digital content in Türkiye: withdrawal rights, tokens and subscriptions

How the Distance Contracts Regulation treats instantly delivered digital content, what must be disclosed before payment, how subscriptions and tokens fit, a sensible refund policy on top, and the records a seller must keep.

4 min read
Economics · 2026-09-26

The token wallet model for AI software: plans, multipliers and packs

One unit for every operation, monthly allowances with cost multipliers, one-time packs with bonuses, refunds and ledgers, and the solvency checks that keep the model honest.

4 min read